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Do you know the Chinese whispers game? Or perhaps you know it with the name "telephone game", where one person says something to the next one and this one repeats it to the second person, and this one to the third person and so on to see how the original phrase has been distorted? Well this is the same but drawing on people's backs. Surely you guess how the thing is going to end.
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Animalities were real finishing moves that appeared in Mortal Kombat 3, Ultimate MK3, and MK Trilogy. After winning a fight, the character would transform into an animal—sometimes it made sense, sometimes it was totally random—and deliver a final blow in true over-the-top style.
From glowing beasts to cartoonish creatures, from dragons to... a penguin! These animations were chaotic, ridiculous, and pure '90s madness.
They even made a brief comeback in Mortal Kombat 1: Khaos Reigns, now with way more detailed and powerful transformations.
So yeah, Animalities were real. And they were exactly what we didn’t know we needed.
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ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)
GTA VI isn’t even out yet and we’re already getting leaked images of the next big thing: GTA VII, set in Africa—specifically, Lagos, Nigeria.
Get ready to roam the hectic streets of Lagos and cross the vast Sahara. Expect wild animals, epic safaris, underground smuggling missions, diamond deals, and battles against gangs and warlords.
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ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)
What AI is doing with the characters we grew up with is just wild. It blends nostalgia and tech so smoothly that those old-school faces—once just cartoons or chunky pixels—suddenly feel almost real. Watching our favorite heroes and villains get reimagined with insane levels of detail is like the digital world finally learned how to dream in HD.
Not long ago, this stuff would’ve sounded like sci-fi. We never imagined we’d be seeing those same characters as if they were real actors, with skin texture, subtle expressions, and eyes that actually show emotion.
And here’s the kicker—it’s not just about the visuals. Some projects are now using AI to give them voices and personalities that stay in character. They can answer questions, improvise dialogue, even hold full conversations without breaking their role. It’s like childhood memories stepping into the real world—fully formed, with a face, a voice, and a mind of their own.
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