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In telecommunications, lag is a noticeable delay between the action of players (input) and the reaction of the server supporting the game, which has to be sent back to the game's client. It can be due to several reasons and often causes image skipping or audio and video cuts. In online video games it is quite common for our character to suddenly drift to another area of the game, relatively close, precisely because of lag. It has happened to all of us but what if people suffered lag in real life?
The author of the video is Daniel LaBelle, who is living his minute of glory on social networks for other videos such as:
If people did everything in a rush.
If people did everything aggressively.
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ExtraBall2 (Clicking on these links daily you support ALRNCN's work. These are collaborations or sponsorships and, by visiting their sites, they like us even more)
When a process is very repetitive and sort of becomes a routine, it is possible to automate it. Mornings are generally a whole routine. We almost always do the same things and in the same order, so you can always try to automate it to save some time.
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)
In telecommunications, lag is a noticeable delay between the action of players (input) and the reaction of the server supporting the game, which has to be sent back to the game's client. It can be due to several reasons and often causes image skipping or audio and video cuts. In online video games it is quite common for our character to suddenly drift to another area of the game, relatively close, precisely because of lag. It has happened to all of us but what if people suffered lag in real life?
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. These are collaborations or sponsorships and, by visiting their sites, they like us even more)
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)
The builder of the first locomotive (July 25, 1804), which would later become a railway, was Richard Trevithick. The initial purpose of the locomotive was its use in coal mines, and during its first performance, it was possible to drag a load of forty tons, at a speed of 6 km/h.
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. These are collaborations or sponsorships and, by visiting their sites, they like us even more)
ExtraBall2 (Clicking on these links daily you support ALRNCN's work. They're collaborators or sponsors and, by visiting their sites, they like us even more)